Frank Butler  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 62 M 6 (0) 4 (-1) 3 (-1) 8 (0) 5 (-1) 5 (-1)643855
Plain, Disorganized
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 0
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Navigation 1
Pilot 0
Profession (Freeloader) 0
Recon 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class26
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 13
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Mason Long Enemy 0 2 1 4 Traltar (M/16)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 A prank goes horribly wrong. Gain an Enemy
1 24 Failed as a colonist.
2 24 Failed to qualify for Broker (Merchant).
2 24 Submitted to the draft.
2 24 Became a Navy (Line/Crew) with the new title Crewman.
2 25 Vessel participates in a notable military engagement.
2 28 Attempt at commissioned failed.
3 28 Continued as Navy (Line/Crew).
3 32 Good fortune
4 32 Continued as Navy (Line/Crew).
4 34 Frank Butler join a gambling circle on board.
5 36 Continued as Navy (Line/Crew).
5 40 Advanced training in a specialist field.
5 40 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 40 Continued as Navy (Line/Crew).
6 41 Special assignment or duty on board ship.
6 44 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
7 44 Continued as Navy (Line/Crew).
7 45 Commanding officer takes an interest in Frank Butler's career.
7 48 Forced to muster out.
8 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 52 Frank Butler accepted an offer of inducements to betray Frank Butler's faith. Gain 640,000 in cash.
9 52 Failed to qualify for Performer (Entertainer).
9 52 Became a Drifter (Wanderer).
9 55 Find Ancient Technology.
9 56 Promoted to Drifter (Wanderer) rank 1.
10 56 Continued as Drifter (Wanderer).
10 57 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
11 57 Failed to qualify for Surveyor (Scout).
11 57 Continued as Drifter (Wanderer).
11 60 Betrayed by a friend. One of Frank Butler's Contacts or Allies betrays Frank Butler, ending Frank Butler's career. That Contact or Ally becomes a Rival or Enemy.
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