Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Le Laeye do not know what happened to Le Laeye. There is a gap in Le Laeye's memory. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
25 |
Political upheaval strikes Le Laeye's homeworld, and Le Laeye is caught up in the revolution. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Entertainer (Artist). |
5 |
33 |
One of Le Laeye's pieces of art is stolen, and the investigation brings Le Laeye into the criminal underworld. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
38 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
38 |
Failed to qualify for Corporate Agent (Agent). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Special assignment or duty on board ship. |
7 |
42 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |