Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Felix Mccoy's Contacts or Allies betrays Felix Mccoy, ending Felix Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
27 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attacked by enemies that Felix Mccoy easily defeat. |
4 |
33 |
Gain Enemy if Felix Mccoy don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Amnesia. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Felix Mccoy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Became a Merchant (Broker). |
8 |
42 |
Given advanced training in a specialist field |