Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Margaretta King's Contacts or Allies betrays Margaretta King, ending Margaretta King's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
28 |
Entered Merchant Academy with the Business curriculum. |
4 |
30 |
Made lifelong friends. Gain 3 Allies. |
4 |
32 |
Graduated. |
5 |
32 |
Became a Merchant (Broker). |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Margaretta King's business or ship thrives. |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Margaretta King's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |