Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Sid Wagner secretly provide religious rites for a dying leader or noble, although they do not share Sid Wagner's faith. Gain an Ally in the family and a Rival who disagrees with Sid Wagner's choice. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Sid Wagner refused an offer of inducements to betray Sid Wagner's faith. Gain 1 enemies. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Sid Wagner have been following false teachings! |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Birth or Death involving a family member or close friend. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Courier (Scout). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Courier). |
9 |
54 |
Serve as the courier for an important message from the Imperium. |
9 |
54 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
54 |
Voluntarily left Courier |
10 |
54 |
Failed to qualify for Corporate (Citizen). |
10 |
54 |
Switched to Drifter (Wanderer). |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
62 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
11 |
62 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
63 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
65 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |