Stephen Quaman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 51 M 7 (0) 5 (-1) 5 (-1) 8 (0) 2 (-2) 12 (2)75582C
Comfortable
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Investigate 1
Mechanic 0
Pilot 0
Seafarer 0
Stealth 1
Streetwise 3
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Agent Intelligence 01
Agent Law Enforcement Chief56
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Sherman Henry Ally 6 0 2 2 Vanejenese (M/50)
Sherman Henry gains in power and influence.
Florrie Williamson Contact 0 1 3 1 Traltar (F/32)
Salome Jackson Contact 2 0 3 2 Kargol (F/32)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Injured. Fully recovered.
2 22 Became a Agent (Intelligence).
2 26 Stephen Quaman's work ends up coming home with Stephen Quaman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Failed to qualify for Surveyor (Scout).
3 26 Submitted to the draft.
3 26 Switched to Agent (Law Enforcement) with the new title Rookie.
3 29 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Continued as Agent (Law Enforcement).
4 31 Rewarded for a successful mission.
4 34 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 34 Continued as Agent (Law Enforcement).
5 38 Advanced training in a specialist field.
5 38 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
6 38 Continued as Agent (Law Enforcement).
6 39 A new romantic starts. Gain an Ally.
6 42 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
7 42 Continued as Agent (Law Enforcement).
7 45 Established a network of contacts. Gain 2 contacts.
7 46 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
8 46 Continued as Agent (Law Enforcement).
8 47 Stephen Quaman's work ends up coming home with Stephen Quaman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 47 Became a Drifter (Barbarian).
9 50 Find valuable salvage.
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