Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Hessie Fox easily defeat. |
1 |
21 |
Gain Enemy if Hessie Fox don't already have one. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A mission goes disastrously wrong due to Hessie Fox's commander’s error or incompetence, but Hessie Fox survive. |
2 |
23 |
Cover for the commander and gain an Ally. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
A notable academic consults with Hessie Fox about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
A notable academic consults with Hessie Fox about a publication or documentary he is working on. Gain a Contact in academia. |