Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Jeffery Peterson's Contacts or Allies betrays Jeffery Peterson, ending Jeffery Peterson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
20 |
During a battle, defeat or victory depends on Jeffery Peterson's actions. Jeffery Peterson actions lead to an honorabe discharge. |
3 |
20 |
Became a Merchant (Free Trader). |
3 |
24 |
A good deal ensures Jeffery Peterson is living the high life for a few years. |
3 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
24 |
Continued as Merchant (Free Trader). |
4 |
28 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
32 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
37 |
Failed to qualify for Physician (Scholar). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Army (Cavalry) with the new title Private. |
8 |
41 |
Jeffery Peterson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
41 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
41 |
Continued as Army (Cavalry). |
9 |
42 |
Advanced training in a specialist field |
9 |
45 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
10 |
45 |
Continued as Army (Cavalry). |
10 |
48 |
Advanced training in a specialist field |
10 |
49 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
11 |
49 |
Continued as Army (Cavalry). |
11 |
52 |
Nearly killed. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |