Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Find an Alien Artifact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Political upheaval strikes Herbert Richey's homeworld, and Herbert Richey is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Herbert Richey learn something Herbert Richey should not have – a corporate secret, a political scandal – which Herbert Richey can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Herbert Richey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Scout (Explorer). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |