Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Uncover a major conspiracy against Jeremy Fitzgerald's employers. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Entertainer (Performer). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Performer) rank 3. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
Join homeworld’s celebrity circles |
6 |
42 |
Promoted to Entertainer (Performer) rank 4. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Invited to take part in a controversial event or exhibition that injures Jeremy Fitzgerald's social standing. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
48 |
One of Jeremy Fitzgerald's pieces of art is stolen, and the investigation brings Jeremy Fitzgerald into the criminal underworld. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
54 |
Suffer from a life-threatening illness. |
10 |
54 |
Failed to qualify for Corporate Agent (Agent). |
10 |
54 |
Switched to Drifter (Barbarian). |
10 |
58 |
Scarred. Owe 5,000 for medical bills. |
11 |
58 |
Failed to qualify for Colonist (Citizen). |
11 |
58 |
Switched to Drifter (Scavenger). |
11 |
59 |
Jeremy Fitzgerald do not know what happened to Jeremy Fitzgerald. There is a gap in Jeremy Fitzgerald's memory. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
61 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |