Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; August Gibson and several others are captured and mistreated by the enemy. Gain August Gibson's jailer as an Enemy. |
2 |
20 |
Became a Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
4 |
28 |
Voluntarily left Wanderer |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Rewarded for a successful mission. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
August Gibson's work ends up coming home with August Gibson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that August Gibson easily defeat. |
6 |
38 |
Gain Enemy if August Gibson don't already have one. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |