Term |
Age |
History |
---|
1 |
12 |
Became a Scout (Courier). |
1 |
13 |
Pat Welch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pat Welch fail to help. Gain an Enemy. |
1 |
13 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
16 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
16 |
Continued as Scout (Courier). |
2 |
18 |
A new romantic starts. Gain an Ally. |
3 |
20 |
Continued as Scout (Courier). |
3 |
21 |
Pat Welch spend a great deal of time on the fringes of Charted Space. |
3 |
21 |
Psychologically damaged by Pat Welch's time in the scouts. |
3 |
24 |
Promoted to Scout (Courier) rank 2. |
4 |
24 |
Voluntarily left Courier |
4 |
24 |
Became a Citizen (Colonist). |
4 |
28 |
Pat Welch is rewarded for Pat Welch's diligence or cunning. |
4 |
28 |
Promoted to Citizen (Colonist) rank 1. |