Retired 2nd Officer Mannie Lord  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 6 (0)111B86
Condescending
 
Skills
Admin 1
Advocate 0
Astrogation 1
Athletics 0
Broker 1
Carouse 0
Diplomat 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Investigate 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 2
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Seafarer 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 13
Merchant Merchant Marine 2nd Officer46
Believer Missionary/Humanitarian Team Leader23
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Conrad Harrington Contact 0 1 1 2 Solomani, Imperium (M/59)
Marjorie Andrew Rival 2 1 1 1 Thaggeshi (F/82)
Willie Doyle Enemy 0 2 1 4 Darrian, Imperium (M/42)
Leopold Phillips Enemy 0 3 5 1 Cafadan (M/48)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Mannie Lord's business expands, Mannie Lord's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 25 Mannie Lord is rewarded for Mannie Lord's diligence or cunning.
3 26 Continued as Citizen (Corporate).
3 30 Injured. Fully recovered. Owe 2,500 for medical bills.
4 30 Failed to qualify for Thief (Rogue).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Make an unexpected connection outside Mannie Lord's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 37 Bankrupted by a rival. Gain the other trader as a Rival.
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 40 Mannie Lord accepted an offer of inducements to betray Mannie Lord's faith. Gain 90,000 in cash.
6 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 41 Entered Merchant Academy with the Shipboard curriculum.
7 45 Study Profession (Colonist/Farming) as a hobby.
7 45 Graduated.
8 45 Returned to Merchant (Merchant Marine).
8 48 Gained a contact.
8 49 Forced to continue current assignment.
8 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Continued as Merchant (Merchant Marine).
9 53 Find Ancient Technology.
9 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 53 Continued as Merchant (Merchant Marine).
10 57 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 57 Continued as Merchant (Merchant Marine).
11 59 A series of bad deals and decisions force Mannie Lord into bankruptcy. Mannie Lord salvages what Mannie Lord can.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired at age 59.
12 59 Returned to Believer (Missionary/Humanitarian).
12 63 Mannie Lord faith is shaken.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Mannie Lord refused an offer of inducements to betray Mannie Lord's faith. Gain 2 enemies.
13 67 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 67 Aging Crisis. Owe 20,000 for medical bills.
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