Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Rilla Paul is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Rilla Paul as an Enemy. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Rilla Paul's Contacts or Allies betrays Rilla Paul, ending Rilla Paul's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Army Support (Army). |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
23 |
Betrayed by a friend. One of Rilla Paul's Contacts or Allies betrays Rilla Paul, ending Rilla Paul's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Failed to qualify for Surveyor (Scout). |
4 |
23 |
Continued as Drifter (Scavenger). |
4 |
26 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
30 |
Continued as Believer (Mainstream Believer). |
6 |
31 |
Rilla Paul is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
34 |
Voluntarily left Mainstream Believer |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
35 |
Attacked by enemies that Rilla Paul easily defeat. |
7 |
35 |
Gain Enemy if Rilla Paul don't already have one. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Voluntarily left Barbarian |
8 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
39 |
Made lifelong friends. Gain 3 Allies. |
8 |
42 |
Graduated with honors. |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Make an unexpected connection outside Rilla Paul's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
A good deal ensures Rilla Paul is living the high life for a few years. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
Risk Rilla Paul's fortune on a possibility lucrative deal and win. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Embroiled in legal trouble. |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Voluntarily left Merchant Marine |
13 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Rilla Paul secretly provide religious rites for a dying leader or noble, although they do not share Rilla Paul's faith. Gain an Ally in the family and a Rival who disagrees with Rilla Paul's choice. |
13 |
62 |
Forced to continue current assignment. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Rilla Paul come into conflict with a splinter group Rilla Paul's own religion which maintains Rilla Paul's version is the wrong one. Gain 1 Rivals. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Retired. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |