Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Arvid Carr secretly provide religious rites for a dying leader or noble, although they do not share Arvid Carr's faith. Gain an Ally in the family and a Rival who disagrees with Arvid Carr's choice. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Arvid Carr's scout ship. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Returned to Believer (Mainstream Believer). |
5 |
32 |
Arvid Carr refused an offer of inducements to betray Arvid Carr's faith. Gain 4 enemies. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
A notable academic consults with Arvid Carr about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Arvid Carr retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Arvid Carr retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Failed to qualify for Colonist (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Switched to Army (Infantry) with the new title Private and previous rank. |
9 |
50 |
Moved to a new world. |
9 |
50 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Army Support (Army). |
10 |
50 |
Continued as Army (Infantry). |
10 |
54 |
Assigned to an urbanised planet torn by war. |
10 |
54 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Army Support (Army). |
11 |
54 |
Continued as Army (Infantry). |
11 |
58 |
Arvid Carr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Arvid Carr retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Arvid Carr aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |