Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Wayne Porter spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Wayne Porter to flee and vows to hunt Wayne Porter down. Gain an Enemy. |
3 |
24 |
Became a Citizen (Worker). |
3 |
26 |
A revolution, attack or other unusual event throws Wayne Porter's life into chaos, forcing Wayne Porter to leave the planet. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Wayne Porter refused an offer of inducements to betray Wayne Porter's faith. Gain 2 enemies. |
4 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Wayne Porter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wayne Porter's faith. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |