Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Irwin Heard far from home. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
Find Ancient Technology. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Irwin Heard accepted an offer of inducements to betray Irwin Heard's faith. Gain 220,000 in cash. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Returned to Believer (Holy Warrior). |
7 |
40 |
Moved to a new world. |
7 |
40 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |