Combat Leader Irwin Heard  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 41 M 7 (0) 3 (-1) 2 (-2) 10 (1) 3 (-1) 6 (0)732A36
Charismatic
 
Skills
Art (Presentation) 0
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Gun Combat (Archaic) 1
Language 0
Leadership 1
Mechanic 0
Persuade 2
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Merchant Free Trader 13
Believer Holy Warrior Combat Leader22
Drifter Scavenger 01
 
Term Age History
1 18 Became a Entertainer (Artist).
1 21 An investigation, tour, project or expedition goes wrong, stranding Irwin Heard far from home.
2 21 Became a Merchant (Free Trader).
2 23 Embroiled in legal trouble.
2 25 Promoted to Merchant (Free Trader) rank 1.
3 25 Continued as Merchant (Free Trader).
3 27 Find Ancient Technology.
4 29 Continued as Merchant (Free Trader).
4 31 Lightly injured, no permanent damage. Fully recovered.
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 35 Irwin Heard accepted an offer of inducements to betray Irwin Heard's faith. Gain 220,000 in cash.
5 35 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 35 Failed to qualify for Merchant Academy.
6 35 Became a Drifter (Scavenger).
6 36 Suffer from a life-threatening illness.
7 36 Returned to Believer (Holy Warrior).
7 40 Moved to a new world.
7 40 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
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