Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Hazel Hill's Contacts or Allies betrays Hazel Hill, ending Hazel Hill's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Moved to a new world. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Hazel Hill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hazel Hill fail to help. Gain an Enemy. |
4 |
29 |
Hazel Hill's ship is damaged, and Hazel Hill have to hitch-hike Hazel Hill's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Hazel Hill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
36 |
Promoted to Scout (Courier) rank 2. |