Retired Petty Officer, 3rd class Prince Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 78 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 12 (2) 3 (-1)111AC3
Varicose veins
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 2
Diplomat 1
Electronics (Remote Ops) 3
Engineer 0
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 3
Medic 0
Persuade 0
Pilot 0
Profession (Worker/Construction) 1
Science (Social Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class24
Drifter Wanderer 23
Citizen Worker 13
Believer Missionary/Humanitarian Project Worker11
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Edd Raby Rival 2 3 1 5 Cassilldan (M/65)
Vanessa Bowditch Enemy 0 3 1 0 Urunishani (F/14)
Vanessa Bowditch is missing under suspicious circumstances.
Jeanne Gilbert Ally 3 0 3 0 Urunishani (F/80)
Alf Bethune Ally 5 0 1 1 Urunishani (M/62)
Alf Bethune has had an unexpected run of good fortune lately.
Larry Galway Ally 2 0 0 2 Dolphin, Imperium (M/35)
Raleigh Davis Contact 3 1 0 1 Vlazhdumecta (M/22)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Prince Moore join a gambling circle on board.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 26 Vessel participates in a diplomatic mission.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 29 A romantic relationship ends badly. Gain a Rival or Enemy.
4 30 Continued as Navy (Line/Crew).
4 32 During a battle, defeat or victory depends on Prince Moore's actions. Prince Moore actions lead to an honorabe discharge.
5 32 Became a Drifter (Wanderer).
5 34 Survived a risky adventure but gained nothing.
5 36 Promoted to Drifter (Wanderer) rank 1.
6 36 Continued as Drifter (Wanderer).
6 39 Prince Moore do not know what happened to Prince Moore. There is a gap in Prince Moore's memory.
7 39 Failed to qualify for Artist (Entertainer).
7 39 Continued as Drifter (Wanderer).
7 40 Attempted a risky adventure and was wildly successful.
7 43 Promoted to Drifter (Wanderer) rank 2.
8 43 Voluntarily left Wanderer
8 43 Became a Citizen (Worker).
8 46 Spent time maintaining and using heavy vehicles.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Citizen (Worker).
9 49 Prince Moore gain experience in a technical field as a computer operator or surveyor.
9 51 Promoted to Citizen (Worker) rank 1.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Citizen (Worker).
10 54 A revolution, attack or other unusual event throws Prince Moore's life into chaos, forcing Prince Moore to leave the planet.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Prince Moore refused an offer of inducements to betray Prince Moore's faith. Gain 1 enemies.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Voluntarily left Missionary/Humanitarian
12 58 Retired.
12 59 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 74 Accused of a crime.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 75 Gained a contact.
17 78 Aging Crisis. Owe 20,000 for medical bills.
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