Retired Initiate Hobart Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 74 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1)111185
Soft-Spoken
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Diplomat 0
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Archaic) 1
Mechanic 0
Melee (Grapple) 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 3
Seafarer 0
Stealth 1
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Army Cavalry Private01
Agent Law Enforcement Corporal12
Drifter Barbarian 11
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
Believer Mainstream Believer Initiate15
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Ted Weakman Enemy 0 2 0 0 Dynchia, Imperium (M/49)
Jeffery Hunt Rival 1 0 0 0 Happrhani (M/17)
Relationship becomes more moderate.
Lorenzo Woods Rival 1 2 1 0 Vanejenese (M/55)
Izetta Withers Rival 1 1 4 0 Vanejenese (F/28)
Treva Baker Ally 2 0 3 1 Vanejenese (F/28)
Treva Baker loses some of their power base.
Marshall Daniels Contact 2 3 2 2 Darrian, Imperium (M/32)
An incident occured.
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Became a Drifter (Scavenger).
1 22 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
2 22 Failed to qualify for Worker (Citizen).
2 22 Continued as Drifter (Scavenger).
2 24 Severely injured. Fully recovered. Owe 20,000 for medical bills.
3 24 Became a Army (Cavalry) with the new title Private.
3 27 Lost eye or limb.
4 27 Failed to qualify for Intelligence (Agent).
4 27 Submitted to the draft.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 29 Befriended by a senior agent.
4 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 31 Continued as Agent (Law Enforcement).
5 35 Hobart Miller's work ends up coming home with Hobart Miller, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Failed to qualify for Journalist (Entertainer).
6 35 Switched to Drifter (Barbarian).
6 38 Attacked by enemies that Hobart Miller easily defeat.
6 38 Gain Enemy if Hobart Miller don't already have one.
6 39 Promoted to Drifter (Barbarian) rank 1.
7 39 Voluntarily left Barbarian
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 41 Hobart Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 41 Switched to Drifter (Wanderer).
8 43 Hobart Miller do not know what happened to Hobart Miller. There is a gap in Hobart Miller's memory.
9 43 Switched to Believer (Mainstream Believer) with the new title Lay Person.
9 44 Moved to a new world.
9 47 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 47 Continued as Believer (Mainstream Believer).
10 49 Hobart Miller is sent to a new community or parish to preach The Word among the poor.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Mainstream Believer).
11 52 Hobart Miller is sent to a new community or parish to preach The Word among the poor.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 59 Hobart Miller refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hobart Miller's faith.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 62 Hobart Miller come into conflict with a splinter group Hobart Miller's own religion which maintains Hobart Miller's version is the wrong one. Gain 3 Rivals.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 62 Retired.
14 66 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 69 Good fortune.
16 70 Aging Crisis. Owe 60,000 for medical bills.
16 72 Gained a contact.
17 74 Aging Crisis. Owe 50,000 for medical bills.
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