Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Good fortune |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Adline Seddon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adline Seddon fail to help. Gain an Enemy. |
6 |
42 |
Adline Seddon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Promoted to Scout (Explorer) rank 2. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
Perform an exemplary service for the scouts. |
7 |
46 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
49 |
Spend several years jumping from world to world in Adline Seddon's scout ship. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Scout (Explorer) rank 4. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
51 |
Adline Seddon's ship is damaged, and Adline Seddon have to hitch-hike Adline Seddon's way back across the stars to the nearest scout base. |
9 |
51 |
Gain 2 Contacts. Gain 3 Enemies. |
10 |
51 |
Became a Merchant (Broker). |
10 |
55 |
Lost eye or limb. Owe 2,500 for medical bills. |