Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A crime lord considers Rollin Harrington his protégé. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A crime lord considers Rollin Harrington his protégé. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Arrested and charged. |
3 |
30 |
Hired a lawyer to beat the charges. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Arrested and charged. |
4 |
31 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 3. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
Arrested and charged. |
6 |
39 |
Hired a lawyer to beat the charges. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
46 |
Rollin Harrington's business expands, Rollin Harrington's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
47 |
Rollin Harrington befriend a superior in the corporation or the colony. |
8 |
50 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
54 |
Rollin Harrington befriend a superior in the corporation or the colony. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Explorer (Scout). |
10 |
54 |
Became a Drifter (Barbarian). |
10 |
56 |
Encounter a Psionic institute. |
10 |
56 |
Tested for psionic powers |
10 |
58 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
60 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
65 |
Betrayed by a friend. One of Rollin Harrington's Contacts or Allies betrays Rollin Harrington, ending Rollin Harrington's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
93 |
Moved to a new world. |
20 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |