Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Widely recognized. |
1 |
22 |
Graduated. Gain an rival who is upset that Frank Hawkins left the community. |
2 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A series of bad deals and decisions force Frank Hawkins into bankruptcy. Frank Hawkins salvages what Frank Hawkins can. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
Severely injured. Fully recovered. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
39 |
Frank Hawkins went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
48 |
A new romantic starts. Gain an Ally. |