Retired Manager Camille Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 58 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 8 (0)111498
Overly muscular to the point of immobility
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics 0
Diplomat 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 0
Pilot 0
Recon 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 03
Citizen Corporate Manager25
Agent Law Enforcement Corporal12
 
Name Type Affinity Enmity Power Influence Species
Ophelia Butler Enemy 0 1 5 1 Lancian (F/29)
Melton Anderson Rival 1 0 0 4 Tezcat (M/48)
Melton Anderson is diminished in both power and influence.
Hehfaiys Aakirl Contact 3 1 1 1 Aslan (F/11)
Rodney Donoughoe Contact 0 1 2 2 Azhanti (M/47)
Macie Ronald Contact 3 1 1 1 Azhanti (F/23)
Melville Fawns Contact 2 1 3 2 Azhanti (M/78)
Melville Fawns is diminished in both power and influence.
Kristen Aubert Contact 0 1 2 0 Azhanti (F/57)
Kristen Aubert gained power at the expense of a third party who now blames the character.
Selena Buchannan Contact 2 1 1 0 Azhanti (F/81)
Russel Mcandrew Enemy 0 2 0 4 Azhanti (M/56)
Russel Mcandrew loses some of their power base.
Wheeler Enright Contact 2 1 5 0 Azhanti (M/35)
Wheeler Enright gained power at the expense of a third party who now blames the character.
Ephriam Beley Contact 1 2 0 3 Dolphin, Imperium (M/21)
Peyton Babington Contact 1 2 5 2 Azhanti (M/97)
An incident occured.
Eva Richey Contact 1 1 0 0 Azhanti (M/20)
Sidney Keogh Contact 0 4 0 3 Azhanti (M/35)
Very bad falling out.
Jewell Pettitt Enemy 0 3 0 3 Swanfeh (M/21)
Ed Cruz Enemy 0 3 1 0 Azhanti (M/27)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Surveyor).
2 25 Camille Mckinney's scout ship is one of the first on the scene to rescue the survivors of a disaster but Camille Mckinney fail to help. Gain an Enemy.
2 25 Camille Mckinney inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 26 Continued as Scout (Surveyor).
3 28 Camille Mckinney's ship is damaged, and Camille Mckinney have to hitch-hike Camille Mckinney's way back across the stars to the nearest scout base.
3 28 Gain 6 Contacts. Gain 1 Enemies.
4 28 Became a Citizen (Corporate).
4 29 Camille Mckinney learn something Camille Mckinney should not have – a corporate secret, a political scandal – which Camille Mckinney can profit from illegally.
4 29 Gain a criminal contact.
4 32 Promoted to Citizen (Corporate) rank 1.
5 32 Continued as Citizen (Corporate).
5 33 Camille Mckinney is rewarded for Camille Mckinney's diligence or cunning.
6 36 Continued as Citizen (Corporate).
6 37 Camille Mckinney rise to a position of power in Camille Mckinney's colony or corporation.
6 40 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
7 40 Continued as Citizen (Corporate).
7 42 Camille Mckinney befriend a superior in the corporation or the colony.
8 44 Continued as Citizen (Corporate).
8 48 Injured. Fully recovered. Owe 2,500 for medical bills.
9 48 Failed to qualify for Free Trader (Merchant).
9 48 Submitted to the draft.
9 48 Became a Agent (Law Enforcement) with the new title Rookie.
9 52 Established a network of contacts. Gain 2 contacts.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Agent (Law Enforcement).
10 55 Established a network of contacts. Gain 2 contacts.
10 56 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
11 56 Aging Crisis. Owe 50,000 for medical bills.
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