Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Theodosia Hawkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
21 |
Became a Scout (Explorer). |
3 |
24 |
Theodosia Hawkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theodosia Hawkins fail to help. Gain an Enemy. |
3 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
25 |
Attempted to change assignments. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Continued as Scout (Explorer). |
4 |
29 |
Perform an exemplary service for the scouts. |
5 |
29 |
Continued as Scout (Explorer). |
5 |
33 |
Theodosia Hawkins spend a great deal of time on the fringes of Charted Space. |
5 |
33 |
Psychologically damaged by Theodosia Hawkins's time in the scouts. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
A notable academic consults with Theodosia Hawkins about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Theodosia Hawkins accepted an offer of inducements to betray Theodosia Hawkins's faith. Gain 250,000 in cash. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
48 |
Theodosia Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |