Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Entered University. |
2 |
23 |
Suffered a deep tragedy. |
2 |
26 |
Dropped out of university. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
39 |
Involved in a gambling ring. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Thief (Rogue). |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
43 |
A job goes wrong, forcing Nevaeh Brown to flee off-planet. |