Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
24 |
Leatha Cowen learn something Leatha Cowen should not have – a corporate secret, a political scandal – which Leatha Cowen can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Severely injured. Owe 10,000 for medical bills. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Leatha Cowen's business expands, Leatha Cowen's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Scout (Surveyor). |
8 |
44 |
Leatha Cowen have no idea what happened to Leatha Cowen – they found Leatha Cowen's ship drifting on the fringes of friendly space. |