Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Saa-Sabso-ke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
24 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
24 |
Continued as Noble (Diplomat). |
3 |
28 |
Refused a challenge to a duel for Saa-Sabso-ke's honour and standing. |
4 |
28 |
Continued as Noble (Diplomat). |
4 |
32 |
Become deeply involved in politics on Saa-Sabso-ke's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
32 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Administrator (Noble). |
5 |
32 |
Continued as Noble (Diplomat). |
5 |
36 |
Become deeply involved in politics on Saa-Sabso-ke's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
36 |
Continued as Noble (Diplomat). |
6 |
38 |
Saa-Sabso-ke make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
40 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
44 |
Political manoeuvrings usurp Saa-Sabso-ke's position. Gain a Rival. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Attempted a risky adventure and was injured. |
9 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
52 |
Voluntarily left Scavenger |
10 |
52 |
Failed to qualify for Surveyor (Scout). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Navy (Flight) with the new title Crewman. |
10 |
55 |
Display heroism in battle, saving the whole ship. |
10 |
56 |
Commissioned in Navy (Flight) with the new title Ensign. |
10 |
56 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Navy (Flight). |
11 |
60 |
Injured. Fully recovered. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Became a Citizen (Corporate). |
12 |
63 |
Saa-Sabso-ke befriend a superior in the corporation or the colony. |
12 |
64 |
Promoted to Citizen (Corporate) rank 1. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Continued as Citizen (Corporate). |
13 |
65 |
Saa-Sabso-ke learn something Saa-Sabso-ke should not have – a corporate secret, a political scandal – which Saa-Sabso-ke can profit from illegally. |
13 |
65 |
Gain a criminal contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Citizen (Corporate). |
14 |
72 |
Political upheaval strikes Saa-Sabso-ke's homeworld, and Saa-Sabso-ke is caught up in the revolution. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
74 |
Saa-Sabso-ke faith is shaken. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |