Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A mission goes disastrously wrong due to Gertie Watts's commander’s error or incompetence, but Gertie Watts survive. |
2 |
23 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Gertie Watts's Contacts or Allies betrays Gertie Watts, ending Gertie Watts's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Gertie Watts secretly provide religious rites for a dying leader or noble, although they do not share Gertie Watts's faith. Gain an Ally in the family and a Rival who disagrees with Gertie Watts's choice. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Gertie Watts secretly provide religious rites for a dying leader or noble, although they do not share Gertie Watts's faith. Gain an Ally in the family and a Rival who disagrees with Gertie Watts's choice. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |