Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Dee Davies out of business. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Dee Davies spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
37 |
Became a Citizen (Worker). |
7 |
41 |
Dee Davies's business expands, Dee Davies's corporation grows, or the colony thrives. |
7 |
41 |
Promoted to Citizen (Worker) rank 1. |