Retired Major Hattie Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 79 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 4 (-1)1114A4
Shrewd, Bully
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 2
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 2
Medic 2
Melee 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 2
Recon 2
Science (Social Sciences/Belief) 1
Stealth 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Major3 / 14
Army Army Support Lance Corporal11
Drifter Barbarian 03
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker06
 
Name Type Affinity Enmity Power Influence Species
Luvenia Ronald Ally 4 0 0 0 Lancian (F/39)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Surrounded and outnumbered by the enemy, Hattie Sims hold out until relief arrives.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Switched to Army (Army Support) with previous rank.
2 25 Nearly killed.
3 25 Became a Drifter (Barbarian).
3 28 Moved to a new world.
4 29 Continued as Drifter (Barbarian).
4 30 Spend time with an alien race. Gain a contact.
5 33 Continued as Drifter (Barbarian).
5 36 Suffer from a life-threatening illness.
6 36 Failed to qualify for Performer (Entertainer).
6 36 Submitted to the draft.
6 36 Returned to Army (Infantry).
6 39 Display heroism in battle.
6 40 Commissioned in Army (Infantry) with the new title Lieutenant.
6 40 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
7 40 Attempted to change assignments.
7 40 Failed to qualify for Cavalry (Army).
7 40 Continued as Army (Infantry).
7 41 Display heroism in battle.
7 44 Promoted to Army (Infantry) officer rank 3 with the new title Major.
8 44 Continued as Army (Infantry).
8 45 Forced out after co-operating with military investigation in commanding officer's illegal activity.
9 45 Failed to qualify for Explorer (Scout).
9 45 Switched to Drifter (Scavenger).
9 48 Hattie Sims do not know what happened to Hattie Sims. There is a gap in Hattie Sims's memory.
10 48 Failed to qualify for Corporate (Citizen).
10 48 Continued as Drifter (Scavenger).
10 52 Lost eye or limb. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Hattie Sims refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hattie Sims's faith.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 57 Hattie Sims is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Hattie Sims is chosen to represent Hattie Sims's faith in a vid show or other highly public forum.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 67 Hattie Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 68 Continued as Believer (Missionary/Humanitarian).
15 70 Hattie Sims faith is shaken.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 72 Continued as Believer (Missionary/Humanitarian).
16 75 Hattie Sims faith is shaken.
17 76 Aging Crisis. Owe 10,000 for medical bills.
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