Henchman Archibald Farrell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Iltharan 39 M 6 (0) 5 (-1) 4 (-1) 9 (1) 3 (-1) 11 (1)6 (0)65493B
Trustworthy, Dissolute
 
Skills
Carouse 0
Drive (Wheel) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Investigate 0
Language 0
Persuade 1
Recon 0
Seafarer (Personal) 1
Steward 1
Streetwise 1
Survival 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Drifter Barbarian 02
Merchant Free Trader 12
Rogue Pirate Henchman11
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Archibald Farrell went above and beyond the call of duty.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Became a Drifter (Barbarian).
2 24 Encounter a Psionic institute.
2 24 Tested for psionic powers
3 26 Continued as Drifter (Barbarian).
3 29 Archibald Farrell do not know what happened to Archibald Farrell. There is a gap in Archibald Farrell's memory.
4 29 Became a Merchant (Free Trader).
4 30 A good deal ensures Archibald Farrell is living the high life for a few years.
4 33 Promoted to Merchant (Free Trader) rank 1.
5 33 Continued as Merchant (Free Trader).
5 34 Imperial trade restrictions force Archibald Farrell out of business.
6 34 Became a Rogue (Pirate) with the new title Lackey.
6 36 Backstab a fellow rogue for personal gain.
6 38 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
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