Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Embroiled in legal trouble. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Shawn Lord far from home. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
A revolution, attack or other unusual event throws Shawn Lord's life into chaos, forcing Shawn Lord to leave the planet. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Shawn Lord's work ends up coming home with Shawn Lord, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
40 |
Returned to Entertainer (Journalist). |
8 |
41 |
Moved to a new world. |
8 |
44 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |