Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
A revolution, attack or other unusual event throws Nels Duncan's life into chaos, forcing Nels Duncan to leave the planet. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Nels Duncan accepted an offer of inducements to betray Nels Duncan's faith. Gain 150,000 in cash. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Severely injured. Owe 25,000 for medical bills. |
5 |
33 |
Gain Enemy if Nels Duncan don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Nels Duncan do not know what happened to Nels Duncan. There is a gap in Nels Duncan's memory. |
7 |
37 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
A notable academic consults with Nels Duncan about a publication or documentary he is working on. Gain a Contact in academia. |