Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Elzie Nisbet's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Elzie Nisbet's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
43 |
Promoted to Entertainer (Artist) rank 2. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
46 |
Elzie Nisbet is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
46 |
Became a Agent (Intelligence). |
9 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
48 |
Switched to Merchant (Broker). |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |