Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Hessie Carlson do not know what happened to Hessie Carlson. There is a gap in Hessie Carlson's memory. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Hessie Carlson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Continued as Navy (Flight). |
5 |
32 |
Hessie Carlson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Hessie Carlson accepted an offer of inducements to betray Hessie Carlson's faith. Gain 240,000 in cash. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Failed to qualify for Physician (Scholar). |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
38 |
Attempted a risky adventure and was injured. |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |