Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Study Drive (Hovercraft) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
25 |
Margaretta Ornery is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A sudden war destroys Margaretta Ornery's trade routes and contacts, forcing Margaretta Ornery to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Find Ancient Technology. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was sent to prison. |
8 |
45 |
Became a Prisoner (Fixer). |
8 |
46 |
Assigned to difficult or backbreaking labour. |
8 |
49 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
49 |
Switched to Prisoner (Thug) with previous rank. |
9 |
53 |
Joined a prison gang |