Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
A disaster or war strikes. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
The planetary government interferes with Miller Cause's research for political or religious reasons. Miller Cause continue working secretely. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Miller Cause's work is sabotaged by unknown parties. Miller Cause may salvage what Miller Cause can and give up. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
A mission goes wrong; Miller Cause and several others are captured and mistreated by the enemy. Gain Miller Cause's jailer as an Enemy. |
4 |
25 |
Failed to qualify for Law Enforcement (Agent). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
28 |
Established a network of contacts. Gain 3 contacts. |
5 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
31 |
Continued as Agent (Law Enforcement). |
6 |
32 |
Good fortune |
6 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
35 |
Continued as Agent (Law Enforcement). |
7 |
37 |
Miller Cause's work ends up coming home with Miller Cause, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
A notable academic consults with Miller Cause about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
42 |
Miller Cause is chosen to represent Miller Cause's faith in a vid show or other highly public forum. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Miller Cause refused an offer of inducements to betray Miller Cause's faith. Gain 4 enemies. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
51 |
Miller Cause accepted an offer of inducements to betray Miller Cause's faith. Gain 440,000 in cash. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Spend time with an alien race. Gain a contact. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |