Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Brandy Hicks faith enjoys an explosion of popularity largely thanks to Brandy Hicks's efforts. |
1 |
19 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Opponents of Brandy Hicks's belief system ambush Brandy Hicks. |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Citizen (Worker). |
5 |
32 |
Gained a contact. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
37 |
Brandy Hicks learn something Brandy Hicks should not have – a corporate secret, a political scandal – which Brandy Hicks can profit from illegally. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
40 |
Brandy Hicks learn something Brandy Hicks should not have – a corporate secret, a political scandal – which Brandy Hicks can profit from illegally. |
7 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
45 |
Hard times caused by a lack of interstellar trade costs Brandy Hicks Brandy Hicks's job. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
47 |
Betrayed by a friend. One of Brandy Hicks's Contacts or Allies betrays Brandy Hicks, ending Brandy Hicks's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Risk Brandy Hicks's fortune on a possibility lucrative deal and win. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
A good deal ensures Brandy Hicks is living the high life for a few years. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
Embroiled in legal trouble. |
13 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Make an unexpected connection outside Brandy Hicks's normal circles. Gain a Contact. |
14 |
67 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Voluntarily left Merchant Marine |
15 |
67 |
Returned to Believer (Missionary/Humanitarian). |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |