Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Gracie Bluit out of business. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Attacked by enemies and injured. |
2 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Gain Enemy if Gracie Bluit don't already have one. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Switched to Merchant (Broker). |
5 |
32 |
Embroiled in legal trouble. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
36 |
Make an unexpected connection outside Gracie Bluit's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
41 |
Gracie Bluit's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Gracie Bluit faith is shaken. |