4th Officer Garnett Neal  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 36 F 9 (1) 6 (0) 6 (0) 10 (1) 5 (-1) 9 (1)6 (0)966A59
Judgmental, Reactionary, Tactless
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Endurance) 1
Awareness 0
Broker 2
Clairvoyance 0
Drive (Walker) 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Navigation 0
Persuade 0
Profession (Worker) 0
Recon 0
Seafarer 0
Steward 0
Survival 2
Telekinesis 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer22
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Contacted by an underground psionic group.
1 25 Left the colonies.
1 25 Tested for psionic powers
2 25 Failed to qualify for Engineer/Gunner (Navy).
2 25 Submitted to the draft.
2 25 Became a Merchant (Merchant Marine) with the new title Crewman.
2 27 Risk Garnett Neal's fortune on a possibility lucrative deal and win.
2 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 29 Continued as Merchant (Merchant Marine).
3 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
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