Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Lavina Buckman spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Failed to qualify for Administrator (Noble). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
Injured. |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Make an unexpected connection outside Lavina Buckman's normal circles. Gain a Contact. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
37 |
Attacked by enemies that Lavina Buckman easily defeat. |
6 |
37 |
Gain Enemy if Lavina Buckman don't already have one. |
7 |
39 |
Voluntarily left Barbarian |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
43 |
Drafted into Merchant Marine |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |