Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Annabell Egerton's ship is damaged, and Annabell Egerton have to hitch-hike Annabell Egerton's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Annabell Egerton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |