Retired Settler Zeb McLean  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 50 M 9 (1) 1 (-2) 9 (1) 7 (0) 7 (0) 12 (2)91977C
Sensual
 
Skills
Athletics (Endurance) 1
Carouse 1
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Profession (Spacer/Crewmember) 1
Recon 1
Science (Robotic Sciences) 0
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 02
Merchant Merchant Marine Senior Crewman13
Citizen Colonist Settler33
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Lightly injured, no permanent damage. Fully recovered.
2 22 Continued as Citizen (Worker).
2 26 Zeb McLean's business expands, Zeb McLean's corporation grows, or the colony thrives.
3 26 Voluntarily left Worker
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 A good deal ensures Zeb McLean is living the high life for a few years.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
5 34 Continued as Merchant (Merchant Marine).
5 36 Imperial trade restrictions force Zeb McLean out of business.
6 36 Switched to Citizen (Colonist).
6 38 Advanced training in a specialist field.
6 40 Promoted to Citizen (Colonist) rank 1.
7 40 Continued as Citizen (Colonist).
7 44 Advanced training in a specialist field.
7 44 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 44 Aging Crisis. Owe 60,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Citizen (Colonist).
8 47 Good fortune
8 48 Promoted to Citizen (Colonist) rank 3.
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