Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Debbie Waddell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Imperial trade restrictions force Debbie Waddell out of business. |
3 |
24 |
Became a Rogue (Thief). |
3 |
25 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
27 |
Debbie Waddell rise to a position of power in Debbie Waddell's colony or corporation. |
4 |
29 |
Promoted to Citizen (Corporate) rank 1. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
30 |
Debbie Waddell is rewarded for Debbie Waddell's diligence or cunning. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
35 |
Debbie Waddell's business expands, Debbie Waddell's corporation grows, or the colony thrives. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
41 |
Debbie Waddell's business expands, Debbie Waddell's corporation grows, or the colony thrives. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
45 |
Switched to Drifter (Barbarian). |
10 |
49 |
Continued as Drifter (Barbarian). |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
56 |
Debbie Waddell do not know what happened to Debbie Waddell. There is a gap in Debbie Waddell's memory. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Debbie Waddell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |