Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
22 |
A revolution, attack or other unusual event throws Saul Ames's life into chaos, forcing Saul Ames to leave the planet. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |