Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Gain a contact. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Mettie Lewis come into conflict with a splinter group Mettie Lewis's own religion which maintains Mettie Lewis's version is the wrong one. Gain 2 Rivals. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
38 |
Moved to a new world. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
42 |
Moved to a new world. |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
47 |
Crime pays off. Gain victim as Enemy. |
9 |
48 |
Continued as Rogue (Enforcer). |
9 |
52 |
Mettie Lewis commit a legendary crime. |
9 |
52 |
Promoted to Rogue (Enforcer) rank 3. |
10 |
52 |
Voluntarily left Enforcer |
10 |
52 |
Became a Merchant (Broker). |
10 |
53 |
Smuggle illegal items onto a planet. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
Embroiled in legal trouble. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |