Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Ira Bluit's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Ira Bluit spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Gain a contact in an alien race. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Ira Bluit spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Ira Bluit have no idea what happened to Ira Bluit – they found Ira Bluit's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
36 |
Criticised a questionable political leader on Ira Bluit's homeworld, causing his downfall. Gain an Enemy |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Ira Bluit far from home. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
One of Ira Bluit's pieces of art is stolen, and the investigation brings Ira Bluit into the criminal underworld. |
7 |
46 |
Promoted to Entertainer (Performer) rank 3. |