Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
Criticised a questionable political leader on Sorsknaeorr Uenangksae's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
38 |
Refused to criticise a questionable political leader on Sorsknaeorr Uenangksae's homeworld. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
40 |
Sorsknaeorr Uenangksae befriend a superior in the corporation or the colony. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
43 |
Sorsknaeorr Uenangksae befriend a superior in the corporation or the colony. |
7 |
46 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
A revolution, attack or other unusual event throws Sorsknaeorr Uenangksae's life into chaos, forcing Sorsknaeorr Uenangksae to leave the planet. |
9 |
50 |
Failed to qualify for Law Enforcement (Agent). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
53 |
Risk Sorsknaeorr Uenangksae's fortune on a possibility lucrative deal and win. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Given advanced training in a specialist field |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Failed to qualify for Colonist (Citizen). |
12 |
62 |
Became a Drifter (Barbarian). |
12 |
64 |
Encounter a Psionic institute. |
12 |
64 |
Tested for psionic powers |
12 |
66 |
Promoted to Drifter (Barbarian) rank 1. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Drifter (Barbarian). |
13 |
67 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Retired. |
14 |
70 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Victim of a crime. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |