Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Antonio Simmons went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
37 |
Voluntarily left Law Enforcement |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Antonio Simmons is sent to a new community or parish to preach The Word among the poor. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Voluntarily left Missionary/Humanitarian |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
42 |
Antonio Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
44 |
A revolution, attack or other unusual event throws Antonio Simmons's life into chaos, forcing Antonio Simmons to leave the planet. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Antonio Simmons come into conflict with a splinter group Antonio Simmons's own religion which maintains Antonio Simmons's version is the wrong one. Gain 2 Rivals. |